I’d estimate that you’re going to need somewhere in the vicinity of 50 million credits in order to buy tier 6 components (the best in the game, as far as I’m aware) plus a top-level dreadnought hull. In this feature, we're chatting with Aragas (aka Aragasas), one of our top Bannerlord mod authors. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat. The shield and armor penetration increases/decreases the effective damage of weapons against Shields/Armor. SHIPS They’d settle for saving their own skin. This page was last edited on 11 April 2016, at 20:28. - Reduce Cutscenes to a minimum to make gameplay smoother and enjoyable. On a shit now with 4 turrets and all 4 are different, leech to slow down big ships and kill small ones, a flack turret vs fighters, a general all purpose pulse gun, and I got lucky and a MK3 mining laser dropped from some enemy (i only have access to mk2 gear atm in the first area) and that thing is a beast, tho kind of short range. One of the biggest criticisms of Rebel Galaxy Outlaw was the lack of ships at launch. Rebel Galaxy is an action-packed, swashbuckling space opera filled with space combat, adventure, exploration, and trade at the edge of the universe. Invest in missiles if you haven't, i'm using mk1 homing missiles, they're necessary for taking on the larger ships like frigates early on, if you can wear down the shields, they'll really bring down the armor, or halve the enemys hull once the armor is gone. The global DPS indicated in the game already considers an average damage with continuous fire and reload time (distributed on a cycle period) between damage to Shields and to Armor for the given weapon. Broadside Weapons - Rebel Galaxy Wiki. That's just changed with the addition of the Mattock in Patch 1.18, an update that also brings a few new changes to the game. Nobody’s saving the universe around here. The shield and armor penetration increases/decreases the effective damage o… I killed a boss that way by staying behind him and bludgeoning him to death while my secondary's kept his shields down. If you make another capital ship game (rebel galaxy 2 maybe) it would be a day one buy for me. Hey all! The Coyote arguably has the best performance in-battle compared to the other fighters in its category. Hiring a mercenary is also a pretty easy way to boost up your firepower. They seem crazily overpowered. I'm not entirely certain if it is worth doing but it's lots of fun. I've got 41,000 (only 2000 from the upgrade) but I'm getting wiped out by everything; so it seems that some firepower upgrades are in order! Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Members. Many of the features and additions to the Epic Game Store version are additions created for the console version — everyone wins with this awesome new content! To illustrate this there are two additional columns to show the rounded effective damage for each weapon specifically against Shields and Armor (their average is the DPS shown in game). I've been using mining lasers on my turrets. The game centers around a single character, Juno Markev, who was your Aunt in the original game. Gamepedia. Reviews: 0. 9. There are a number of other fighter rpgs out there, but your game seems to be the only one scratching that huge hulking capital ship itch. I couldn't get on with flak secondary. Instead, they determine the availability of certain features and starting resources: 1. Its damage output with 6 guns and 2 missile launchers is unmatched and extremely effective … Close. It takes mere seconds with a mining turret to get the goodies. Neutron beam broadsides (they never miss, straight up delete fighters in one blast, fairly long range and high damage), flak cannon secondaries (for an antimissile screen), particle beams (long range, antifighter, high hull damage vs. capitals) and mining lasers (very high damage at close range, good vs. shields). At the moment I can sit on the edge of a skirmish and pick off capital ships whilst my mining lasers keep the fighters and gunships at bay. Like the full-sized Torpedo Launcher it is cheap, slow, and has a relatively small damage, but can be fired very quickly and can be a good choice on missions where you expect to fight against capital ships, as firing them from point-blank range against a target that fills most of your screen removes most of the downsides of this weapon system. I recently made a post to see if there were any other games out there like rebel galaxy and alas, there is not. This is the strongest weapon in the game against both shields and armors of opponent ships; on the other side it drains your power reserves quickly, so you have to adopt a mixed offensive setup in practice with … It is the ship that Juno owned before she crashed following her skirmish with Ruthless in the game's opening cinematic. Published: October 21, 2015 - In the beginner's guide PT1 Rev goes over how to arm your ship, how to use your A.I. In this video i will show you the best ship (Blackgate) with all the best equipment on it (mk6). Normal: basic components already installed on the ship 1.1. With them i've stayed in the starting ship and it's been fun. 3. Broadside cannons aren't the only weapons in Rebel Galaxy; they've also got turrets, lasers, and flak cannons, each of which has various strengths and weaknesses. The Minitorp Launcher is omitted due to its slow speed and limited payload; it is more like a rapid-fire dumbfire missile launcher than a standard directed-fire weapon. ... Subreddit for the Rebel Galaxy game series by Double Damage Games, its newest iteration being Rebel Galaxy Outlaw. Usually, they are some form of projectile or directed-energy weapon. I have been experimenting with most weapons and so far I have found that I prefer a good mix rather then any single type. The shield and armor penetration increases/decreases the effective weapon damage against Shields/Armor. Online. This page was last edited on 8 January 2021, at 17:52. Maybe not a weapon, but something I find fun is using your deflector and the boost to ram the enemy. They are dope. Was wondering what weapons people have been outfitting their ships with in the early stages of this fantastic game! It’s a surprise patch for Rebel Galaxy Outlaw! 5.5k. I've got a Scarab with 7 Mk2 Mining Lasers and at this point I haven't found anything in the game that can't be taken down in a few sweeps with those. It's got more weapon and missile hardpoints than you'll know what to do with, more power than you'll ever need, and almost too much cargo space. Currently contemplating investing in some mining lasers for extra credits and a way to more reliably blow through shields. © 2021 GIANT BOMB, A RED VENTURES COMPANY. The global DPS indicated in the game already considers an average damage between damage to Shields and to Armor for the given weapon. feive_vz. Rebel Galaxy PlayStation 4 . Tip: There is no mission in the Mission Log for this, so when you hear the in-game radio talk about it, head over to the station in the Eureka system to start the process of acquiring it. The edge of the universe is a pretty dangerous place, so watch your back.rières. Buy a shield with too high of a power draw and you'll have barely any firing time! Have 2 of the mk1 lasers free fire with the three other on target only. The Tracer, Auto-Cannon, and Flak Cannon are not included because they do not draw on the ship's power while firing. All values are rounded to one decimal place. Tachyon Guns are hardpoint weapons in Rebel Galaxy Outlaw.. Rebel Galaxy; Favorite Weapons so far-? Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses.
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