November 9, 2017 Spilling Loads or Litter; Penalty. Reset GPS if its leading to trailer's garage when using drive new truck option in dealer. A driver map was added in Update 1.36 Release date Volvo VNL: Tweaked pricing and naming of Big Sur reward paintjobs to be consistent with other trucks. These are just a few factors that have led to ATG's current status as the emerging market leader of Off-Highway Tires (OHT). 1.29.1 - 1.29.1.1 - 1.29.1.17 - 1.29.2.6, Released on Nov 9, 2017 alongside New Mexico DLC:[24], 1.28 We absolutely love this camper after our first 3 months of ownership. Shame on you. 1.37.0.144 - 1.37.0.146 - 1.37.1.1 - 1.37.1.4 - 1.37.1.16, 1.36 More realistic dimensions and the logic of how they work, Automatic transmission improved (shifting points, adaptive modes), Visual improvement - procedural ambient occlusion generation (SSAO), Navigation ETA to the next waypoint in route adviser and in world map, Fixed the retarder sound when the engine is off, AI - exclude the gear for trains and electric vehicles, 0121017 - Oregon - US 95 - Electricity poles above ground, 0119121 - Oregon - Burns - Disappearing car, 0119120 - Oregon - Burns - Disappearing objects, 0120047 - Oregon - Medford - Remove height ruler, just polishing UI map Oregon - near Klamath Fall 0118406, tobii: ensure that cached eye tracking presets are unloaded when we modify the files, 0116759 - New Mexico - US 84 - Columns above ground, 0114981 - California - near Redding - Hole in map, 0115567 - Oregon - I84 - Disappearing buildings, 0115566 - Oregon - Pendleton - Trees and shrubs on concrete, 0115565 - Oregon - Pendleton - Low quality cars, 0115564 - Oregon - Pendleton - Hole in map, 0115563 - Oregon - Pendleton - Sharp transition of texture, 0115562 - Oregon - Pendleton - Hole in map, 0115559 - Oregon - Pendleton - Sharp transition of texture, 0115557 - Oregon - Pendleton - Sign above ground, 0115556 - Oregon - Pendleton - Missing curbs, 0120719 - or_stripmall_08_small - Missing shadows, 0119194 - Nevada - Las Vegas - I-15 - Spelling error, 0120666 - Las Vegas - Truck Wash - No Collisions, 0120319 - Nevada - Las Vegas - Hole in map, 0120280 - Nevada - Near Las Vegas - background hill appear too late, 0120090 - Nevada - Las Vegas - Long city name sign, 0120082 - Nevada - Las Vegas - Missing traffic lights, 0119906 - Nevada - Las Vegas - Object on road and in building, 0120111 - Oregon - US 395 - Remove invisible walls, 0119137 - Oregon - SR 78 - Adjust collision wall, 0120953 - or_wooden_house_03 - Different lod shade, 0120760 - wa_stripmall2.pmd - Missing collision, 0120156 - Utah - I-15 - Too low placed wires, 0120632 - Utah - Logan - Disconnected wires, 0118355 - Nevada - Las Vegas - Missing roads in minimap, dlc_mack_anthem: - improved positional lights color on headlamps, 0113792 - Nevada - Winnemucca road 80 - badly connected fence/asphalt, 0111708 - Oregon - US95 - Disappearing hills, 0112105 - Washington - Spokane - Disappearing building, 0120584 - Washington - near Kennewick - Board, 0120582 - Washington - near Kennewick - Hole, 0120566 - Washington - near Kennewick - Gap, 0120547 - Washington - near Kennewick - Handrail, 0119297 - Washington - Port Angeles - Missing traffic lights, 0119300 - Washington - Port Angeles - Misplaced objects, 0119492 - Washington - Port Angeles - objects placed on prefab, 0120538 - Washington - near Kennewick - Hole, enlarged window to show last item (pedestrian check box), don't generate detail vegetation on LOD geometry, 0068503 - California - I-8 - Speed of the ramps, 0119287 - California - San Diego - Electricity pole on road, 0119811 - Oregon - Idaho - US 95 - Sharp transition 02, 0119812 - Oregon - Idaho - US 95 - Grass on road 01, 0119814 - Oregon - US 95 - Grass trough walls and road, 0119257 - Oregon - Ontario - Adjust collision walls, 0119930 - Washington - near Spokane - Tree on road, 0118484 - street_house4b.pmd - Visible LOD change, 0118441 - /model/sign/company_logos/sunshine_crops/entrance_sign.pmd - Dark logo, 0120249 - Oregon - I-84 - Billboard above ground, 0120242 - Oregon - I-84 - Sharp transition of textures, 0120243 - Oregon - I-84 - Road decal above ground, 0120247 - Oregon - I-84 - Sharp transition of textures, 0119924 - Washington - near Wenatchee - Tree on road, 0116236 - Washington - US 97 - Sharp transition of texture, 0116237 - Washington - near Wenatchee - Sharp transition of texture, 0116271 - Washington - near Wenatchee - Remove texture, 0116272 - Washington - near Wenatchee - Hole, 0116278 - Washington - near Wenatchee - Gap, 0116282 - Washington - Wenatchee - Decal above ground, 0119598 - wa_wenatchee_welcome.pmd - Missing collision, 0120132 - Washington - I-90 - Sign behind tree 01 & 02, 0119573 - Utah - Errors in Log - Obsolete traffic rule - private road. Murphy bed allows more living space during the day then our previous camper (2017 RPOD). 1.35.1 - 1.35.1.3 - 1.35.1.14 - 1.35.1.27 - 1.35.1.31 - 1.35.2.11, Released on Oct 1, 2019 alongside Pink Ribbon Charity Pack, Released on Jul 15, 2019 alongside Space Paint Job Pack. Oh yea, Propane hose for outside grill was missing on delivery. If I had a do over, I would have purchased something from a local dealer and it would not have been a Forrest River product. Fixed possible crash when disabling filtered-out mod in mod manager. Up to 75 degrees off. A bridge connecting two areas of land which were under common ownership but separated when the railway was built. Versions Release date We are trapped in a camper that we have no faith in manufactured by a company we have no faith in and sold by a dealer we have no faith in. Properly restore selected profile after using mod manager. Fixed possible crash when fleet design offer is invalid. New scene preview tool (included in the editor). Default air horn added to all trucks (attribute air_horn in sound accessory). improved handling of eye-tracking preset creation, 0119963 - Oregon - Ontario - levitating lamp inside the road, 0119007 - Oregon - I-84 - Trees above ground, 0119730 - Oregon - Ontario - Object above ground, 0120054 - us_cross_0-3_country_t_1-1_country_mirrored - AI ignoring red light, 0116710 - Oregon - near Ontario - Vehicle too low, 0116709 - Oregon - Ontario - Flickering texture, 0116646 - Oregon - near Ontario - Sharp transition of texture, 0120041 - us_cross_0_2_country_x_1-1-1_country_new - AI not using signal turning right, 0116660 - Oregon - near Ontario - Sharp transition of texture, 0116662 - Oregon - near Ontario - Sharp transition of texture, 0119964 - Oregon - Ontario - missing terrain, 0116218 - depots/farm - some colisions needs fixes, 0120057 - Nevada - SR 225 - Shrubbery clipping guardrails, 0120055 - Nevada - SR 225 - near Idaho border - Grass in road, 0120060 - Nevada - Elko - Coastline Mining - Shrubbery clipping barrier, 0119941 - New Mexico - Las Cruces - Hole 15, 0118550 - Oregon - US 97 - Remove background with trees, 0119230 - Oregon - I-84 - Sharp transition of textures, 0119229 - Oregon - I-84 - Car have wheels in ground, 0119220 - Oregon - I-84 - Sharp transition of texture + remove texture, 0119027 - Oregon - I-84 - Incorrect diesel price, 0119066 - Oregon - I-84 - Sharp transition of textures, 0119933 - game: ensure all oversize blocks referencing the destroyed rule are removed, 0119260 - Utah - SR 30 - Disappearing gate, 0088707 - Washington - Tacoma - Gate disappear. Do not draw navigation waypoints, when navigation is disabled. Timezone areas fixed - Malheur county, OR (Oregon DLC required), Numerous little map fixes and world polish added, Support for "International Christmas Gifts Delivery" event, Fixed possible crash when trying to access "My Fleet Configurations" while having a huge number of unique configurations, Reusable truck and trailer configuration templates, Physics improvements (suspension, damping, braking, cogs), Country/ state name localization settings, g_disable_beacons (0/1/2) - for people that have issue with blinking lights, Buyable turnpike double trailers (Nevada only). Warranty will never return or answer calls. We’ve also had to skirt the trailer, and now we have to look into getting a heater or a heat lamp to ensure we don’t wake up with no water. Our Mini has exceeded all our expectations! Having two separate entrances made bathroom stops on the road easy. Cruise control is not disabled by the throttle anymore. Light flares are a great change that sharpened the game's look quite a bit, as such, they have earned their own dedicated blog post. Fixed company trailers sometimes floating in air, Fixed possible recalculation of economy routes after game load, Santa Fe crossing fixes (barriers going up too soon, AI vehicles blocking trains in some cases), Prevented gas station totems from showing on UI map, Fixed incorrect arrow sign in Alamogordo crossing, Disabled unnecessary collisions for road lines inserted as buildings, Fixed possible crash when taking jobs by double clicking in job selection screen, Fixed possible crash on truck configuration screen if accessory data are missing, More fixes of possible crash when taking jobs by double clicking in job selection screen, Increased random event probability back to 1.29.0.125 level. December 12, 2016 Love this RV. 7. https://blog.scssoft.com/2020/12/ats-cabin-accessories-release.html, https://blog.scssoft.com/2020/12/the-freightliner-cascadia-has-arrived.html, https://blog.scssoft.com/2020/09/the-western-star-49x-is-now-available.html, https://blog.scssoft.com/2020/09/american-truck-simulator-wheel-tuning.html, https://blog.scssoft.com/2020/04/the-mack-anthem-has-arrived.html, https://blog.scssoft.com/2020/02/fmod-first-tease.html, https://blog.scssoft.com/2019/12/christmas-grand-giving-event-2019.html, https://blog.scssoft.com/2019/12/the-international-lonestar-has-arrived.html, https://gaming.tobii.com/games/american-truck-simulator/, http://blog.scssoft.com/2018/11/volvo-vnl-coming-to-american-truck.html, http://blog.scssoft.com/2018/05/ats-and-ets2-update-131-out-now.html, https://forum.scssoft.com/viewtopic.php?f=214&t=204004, https://www.youtube.com/watch?v=8M1vBAIwz0w&t=3688s, https://www.youtube.com/watch?v=8M1vBAIwz0w&t=6333s, https://www.youtube.com/watch?v=8M1vBAIwz0w&t=6950s, https://blog.scssoft.com/2021/02/american-truck-simulator-140-open-beta.html, American Truck Simulator 5th Anniversary: Chassis Update, https://www.youtube.com/watch?v=8M1vBAIwz0w&t=5990s, https://blog.scssoft.com/2020/11/ats-139-update-release.html, https://blog.scssoft.com/2020/09/american-truck-simulator-lowboy-trailers.html, https://blog.scssoft.com/2020/07/american-truck-simulator-138-release.html, https://blog.scssoft.com/2020/06/ats-138-las-vegas-revamp.html, https://blog.scssoft.com/2020/04/american-truck-simulator-137-release.html, https://blog.scssoft.com/2019/11/american-truck-simulator-update-136.html, https://blog.scssoft.com/2019/06/american-truck-simulator-update-135.html, https://blog.scssoft.com/2019/02/ats-and-ets2-update-134.html, https://blog.scssoft.com/2018/12/american-truck-simulator-update-133.html, http://blog.scssoft.com/2018/09/ats-and-ets2-update-132.html, https://www.reddit.com/r/trucksim/comments/9dkvc5/the_new_microupdate_for_ats_beta_maybe_ets2_as/, http://blog.scssoft.com/2018/01/american-truck-simulator-130-update.html, http://blog.scssoft.com/2017/08/ets2-and-ats-update-128-has-arrived.html, http://blog.scssoft.com/2017/03/game-updates-arrive-today.html, http://blog.scssoft.com/2016/12/ats-world-rescale-is-released-in-update.html, http://blog.scssoft.com/2016/09/the-day-of-updates.html, http://blog.scssoft.com/2016/06/arizona-map-expansion-for-american.html, http://blog.scssoft.com/2016/04/parallel-game-update.html, https://steamcommunity.com/games/americantrucksimulator/announcements/detail/990033930929111723, http://blog.scssoft.com/2016/02/american-truck-simulator-out-now.html, https://truck-simulator.fandom.com/wiki/American_Truck_Simulator_Version_history?oldid=88426, Latest version of the game in public branch, Latest build of the game in the public beta branch, game: added edit profile button to launchpad, game: inventory fetch no longer change the background in options while in launchpad, May 10, 2019 (Experimental Beta, Open Beta). Power/air lines between truck and trailer(s), Improved mirror rendering (head position-based FOV, properly curved mirrors), Job selection screens have new filter and cargo search elements (will be added later), Parking brake automatically ON after truck spawn (g_park_brake_init), Screenshot name format now based on date and time, Increased precision trip data (dashboard computer display), Fixed damaged predefined trucks in dealers and quick jobs, Dropped support of the old maps (pre 4.38, due to brushes), A trailer could be registered as standalone or not, Truck dealer trucks are not on the list anymore, the game reads all units in given directory, Steerable wheel independent on wheel model, Turn off physically simulated mirrors by default, Fixed trailer cables connectors state when changing trailer load prior taking the job, Corrected destruction of the coupling joint, Running game via OpenGL: Fixed destroy application window while switching from fullscreen, Physical cable: Tweaked bending nodes - sometimes was not being removed, Fixed possible crash when cancelling oversize quick job without owning your own truck, Fixed modding support for environment sound (rain, storm), Modding support for environmental sound (rain, storm) more safely, Fixed generation of terrain when it is connected to terrain in unloaded sector, AI will not use blinkers when cancelling a lane change while it is in progress, Fixed sleeping area triggers not being visible in UI map after initial game load, Improved calculation of trailer weight distribution when lifting trailer axles, Various editor fixes and improvements (stamps in content browser, support hiding of instanced geometry, collections, item performance info, searching, traffic tool), Fixed light sources in multi-time HQ screenshots, Prevented crash if road is using stamps whose material is missing, Prevented crash when creating new board template in mod, Fixed appearance of flatbed trailers used for non-gift cargo, Fixed possible crash when taking job while vehicle preview is still loading, Improved detection of country for parked cars, Fixed possible incorrect detection of player vehicle, Disabled generation of random events on roads which are blending between two looks. Fixed tollgate colliding with heavy cargo trailers. If health wasn't an issue, we would not be giving up camping. April 11, 2016 The windshield-mounted box expands situational awareness for those who prefer to switch off all user interface elements for an immersive experience. Don’t buy into the “Arctic package” scam. 0% APR for 72 months for qualified buyers. Fixed assets confiscation to properly handle trailers. Get all of Hollywood.com's best Movies lists, news, and more. Prevent cargo market job generator from generating duplicate offers. This feature, admittedly mostly cosmetic, is a neat break of monotony when coming back to the game's main menu. Power awning and jack are a great feature. September 17, 2018 Or we are told we have to take the trailer to the dealership for them to look at it. Release date They were the only dealer of 6 which I called that was willing to help us. Fixed various issues and crashes with online dealer screens when there are two or more brands available. besides, the camping for us is about being outdoors...no need for all that space....
It is very roomy with so much storage. The Chevy Equinox May Be Best Vehicle with an Automatic for RV Towing. No need to wake up the people in the living room that have a tendency to sleep in where the wife and I are early risers. Love the new 2021 lighter interior. Trading this trailer in and hopefully getting something better. Release date These changes have not yet been added to the game, but are expected to be released in a future update: 1.40 Fixed an exploit that let player select any job when selecting next job right from the delivery screen. What a waste of money. Fixed crash during startup on some Linux systems. Dealer said axle was bent, dealer replaced. Then they would tell us if it is covered or not. New engine data: resistance_torque (measured at 2000rpm). First, the unit came with a backup camera. Secondly, the unit also came with a USB/Bluetooth docking station mounted on the wall. Ours is only 3 years old and it’s wearing really badly. (Swap button should work properly now). Improved external jobs support in game (direct control, freight market). Fixed speedlimiter function, when cruise control is activated. Removed 'min activation speed' limitation form 'autopass gate' trigger. March 13, 2017 We have owned a camper before and we are friends with camper owners. Fixed trailer perform the drop to the ground while its spawn. Fixed false citations issued by the Four Corners Port of Entry caused by the Christmas Event, Minor patch to the game map for the event, Christmas accessories and trailer paint schemes added, SCS working on patch to take care of CTD error message and map lag created by update 1.36.1.18 and update 1.36.1.30, Nevada signs and speed limits changed and graphics in towns adjusted. Reduced base probability of bigger random events. ... (ATS) and is sometimes also referred to as train service monitoring. Complete overhaul of navigation algorithms (direction aware, multiple modes), Two new trailers (food tank and mobile barrier), New road signs (like sign historic Route 66), Time zones support (will be handy in the future! Added missing names of adaptive transmission modes, Improved layout of transmission information UI, Fixed camera shaking in multi-monitor mode, Fixed computation of traffic lane (36606), Restored the ability to move the debug camera while the game is paused, Fixed warning message sometimes getting stuck during blend on desktop, Fixed incoherent lighting on job screen trucks and trailers, Fixed handling of mods with locator-only models, Balanced differential ratios in Allison transmissions, Fixed animation range of trailer air supply indicator for Peterbilt 389, Fixed crash when simultaneously changing lift axle and connecting/disconnecting trailer, Fixed weight station state when cancelling job, Fixed incorrect state of lift axle indicator after switching trailer, Added liftable axles to long cistern trailers, Fixed incorrect speed limit change (36711), Fixed missing license plates in quick jobs, Wander camera does not have to be present in truck definition, Fixed orange stain on T680 dashboard (36577), Fixed missing green light on weight station indicator in T680 (36681), Fixed AI lanes priorities on us_divide_exit_rest_rest_left_mirrored_tmpl prefab (36638), The retarder icon on dashboard is active on any retarder use, Adviser tries to locate some UI elements (map, speed limit, eta) also in the main window to restore compatibility with some mods, Fixed pressure interaction between truck and trailer, Revisited fullscreen mode setting to improve fullscreen behavior on Linux, Made the virtual mouse compatible with Xbox One controller on OSX, Proper restore of mouse controller state when Photo mode is used, Trailer lift axle indicator working only with trailer connected.
ats trailer ownership level